Simple communications test walkthrough: 1) Create two command line windows. 2) in the first (The Server) type: java -jar ver18.jar /server 3) In the second (The Client) type: java -jar 4) Wait for them to load. 5) In the server window, type serve. This will initialise the program to act as a server. 6) In the graphical client window, press the number 3 when asked to press the number 2 to begin. This will initialise the client, and the client will try to connect to the server on the machine connected as 127.0.0.1 on port 4000. 7) In the server window type "start". This will start the threads on the server and start the game on the client. 8) If you move on the client, it is the server receiving the information from you moving on the client and processing it, giving the display of what is happening on the server. Magics and Martial Arts are both restricted in this mode because they currently use the userplayer object to initialise. 9) Create as many clients as resources allow and trial communication with the server and the multiple clients. It does not matter if one client is closed.